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See:
Description
Interface Summary | |
---|---|
Cloneable | All classes that wants use the method Object.clone() must
implements the Cloneable interface to indicate that it
is legal for that method to make a clone instance of that class. |
Runnable | The Runnable interface should be implemented by any
class whose instances are intended to be executed by a thread. |
Class Summary | |
---|---|
Character | The Character class wraps a value of the primitive
type char in an object. |
Class | This is the class representation of an object. |
Double | The Double class wraps a value of the primitive type
double in an object. |
Float | The Float class wraps a value of primitive type
float in an object. |
Integer | The Integer class provides several methods for converting an
int to a String and a String
to an int , as well as other constants and methods
useful when dealing with an int . |
Long | The Long class provides several methods for converting a
long to a String and a
String to a long , as well as other
constants and methods useful when dealing with a long . |
Object | Class Object is the root of the class hierarchy. |
String | The String class represents character strings. |
StringBuffer | Simplified StringBuffer |
System | |
Thread | A thread is a thread of execution in a program. |
Throwable | Base class for exceptions and errors. |
Exception Summary | |
---|---|
ArithmeticException | |
ArrayIndexOutOfBoundsException | |
ArrayStoreException | Thrown to indicate that an attempt has been made to store the wrong type of object into an array of objects. |
ClassCastException | |
ClassNotFoundException | |
CloneNotSupportedException | Thrown to indicate that the clone method in class
Object has been called to clone an object, but that
the object's class does not implement the Cloneable
interface. |
Exception | |
IllegalArgumentException | Thrown to indicate that a method has been passed an illegal or inappropriate argument. |
IllegalMonitorStateException | Thrown to indicate that a thread has attempted to wait on an object's monitor or to notify other threads waiting on an object's monitor without owning the specified monitor. |
IndexOutOfBoundsException | Thrown to indicate that an index of some sort (such as to an array, to a string, or to a vector) is out of range. |
InterruptedException | Thrown when a thread is waiting, sleeping, or otherwise paused for
a long time and another thread interrupts it using the
interrupt method in class Thread . |
NegativeArraySizeException | Thrown if an application tries to create an array with negative size. |
NullPointerException | |
NumberFormatException | Thrown to indicate that the application has attempted to convert a string to one of the numeric types, but that the string does not have the appropriate format. |
RuntimeException |
Error Summary | |
---|---|
Error | |
OutOfMemoryError |
Provides classes that are fundamental to the design of the Java
programming language. The most important classes are Object
,
which is the root of the class hierarchy, and Class
, instances of
which represent classes at run time.
Frequently it is necessary to represent a value of primitive type as
if it were an object. The wrapper classes Boolean
,
Character
, Integer
, Long
, Float
, and
Double
serve this purpose. An object of type Double
,
for example, contains a field whose type is double, representing that
value in such a way that a reference to it can be stored in a variable
of reference type. These classes also provide a number of methods for
converting among primitive values, as well as supporting such
standard methods as equals and hashCode. The Void
class is a
non-instantiable class that holds a reference to a Class
object
represening the primitive type void.
The class Math
provides commonly used mathematical functions such
as sine, cosine, and square root. The classes String
and
StringBuffer
similarly provide commonly used operations on
character strings.
Classes ClassLoader
, Process
, Runtime
,
SecurityManager
, and System
provide "system operations"
that manage the dynamic loading of classes, creation of external processes,
host environment inquiries such as the time of day, and enforcement of
security policies.
Class Throwable
encompasses objects that may be thrown by the
throw statement (§14.16). Subclasses of Throwable
represent errors
and exceptions.
java.lang
and java.io
packages accept string arguments that specify the character encoding to be used
when converting between raw eight-bit bytes and sixteen-bit Unicode characters.
Such encodings are named by strings composed of the following characters:
'A'
through 'Z'
('\u0041'
through '\u005a'
),
'a'
through 'z'
('\u0061'
through '\u007a'
),
'0'
through '9'
('\u0030'
through '\u0039'
),
'-'
('\u002d'
, HYPHEN-MINUS),
':'
('\u003a'
, COLON), and
'_'
('\u005f'
, LOW LINE).
An encoding may have more than one name. One of an encoding's names is
considered to be its canonical name. The canonical name of an encoding
is the name returned by the getEncoding
methods of the
InputStreamReader
and
OutputStreamWriter
classes.
Encoding names generally follow the conventions documented in RFC2278: IANA Charset Registration Procedures. If an encoding listed in the IANA Charset Registry is supported by an implementation of the Java platform then one of its names must be the name listed in the registry. Many encodings are given more than one name in the registry, in which case the registry identifies one of the names as MIME-preferred. An implementation of the Java platform must support the MIME-preferred registry name for a supported encoding if there is one; for convenience it may additionally support other registry names. The IANA MIME-preferred name of an encoding, if there is one, is often, but not necessarily, its canonical name. Following IANA convention, the mapping from IANA registry names to encodings is not case-sensitive.
Every implementation of the Java platform is required to support the following character encodings. Consult the release documentation for your implementation to see if any other encodings are supported.
The various Unicode Transformation Formats are described in detail in The Unicode Standard and in the Unicode FAQ.
US-ASCII
Seven-bit ASCII, a.k.a. ISO646-US
, a.k.a. the Basic Latin block of the Unicode character setISO-8859-1
ISO Latin Alphabet No. 1, a.k.a. ISO-LATIN-1
UTF-8
Eight-bit Unicode Transformation Format UTF-16BE
Sixteen-bit Unicode Transformation Format, big-endian byte order UTF-16LE
Sixteen-bit Unicode Transformation Format, little-endian byte order UTF-16
Sixteen-bit Unicode Transformation Format, byte order specified by a mandatory initial byte-order mark (either order accepted on input, big-endian used on output)
Every instance of the Java virtual machine has a default character encoding. The default encoding is determined during virtual-machine startup and typically depends upon the locale and encoding being used by the underlying operating system.
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